What does a game designer do?
A game designer plans and tests the experience created by rules and player interactions.
Duties and work settings
They prototype objectives, challenge, feedback and progression. Design goes beyond proposing an idea: watching players and revising rules is essential. They work closely with art, engineering, audio and narrative teams.
Skills, safety and entry routes
Accessible controls, age suitability and monetization effects deserve attention. Test with different players rather than assuming one personal preference represents everyone.
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